![]() ![]() Once you do that and find what you're looking for, you hear something from the hallway. All but one is lying, and you have find out who's telling the truth. There are six, and they give hints about where to look in the next room. ![]() One of the first puzzles involves heading into a hallway with a bunch of people with colored shirts in frames.until you walk away from it, and it tears itself off the wall and starts chasing you. In one room early in the game, there's a painting called "The Lady in Red".When you venture downstairs and find Garry, he's a rambling, psychologically traumatized mess with no memory of what happened, or the events leading up to it. and then the perspective automatically switches back to Ib, who is in a different area, so the player doesn't see what happens next. Exactly what did Red Eyes actually do to Garry? If you fail the doll room puzzle, you see Red Eyes reaching out of its painting for him.Sure, there are several jump scares or sudden loud voices around and they do not happen that frequently, but the soundtrack is creepy enough that you won't stop thinking about it. Throughout the whole Cursed Gallery there are a handful of BGMs played for each area, but they are uniformly ominous music that always set you into thinking that something very bad will happen or a Jump Scare moment will pop out of nowhere. Perhaps the creepiest aspect of the game is the Background Music itself. ![]() She's simply wandering through the gallery, looking at things like she's supposed to, when suddenly the lights flicker and she's stuck in a terrifying and deadly situation. The way the game kicks off without Ib really doing anything to trigger what happens.
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